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How Games Give You Rewards Based on Where You Are and What You've Done

This patent describes a system that gives players in-game benefits by looking at both their real-world location and their past actions within the game.

Granted 2026ActiveExpires 2043

Original patent title: “System and method for utilizing location-based analytics to provide gaming awards”

Plain-English explanation by SahiLast reviewed · September 30, 2026

This patent describes a system that gives players in-game benefits by looking at both their real-world location and their past actions within the game. Granted in 2026.

Coverage

What does this patent actually cover?

This system provides a player with a benefit, like a special item or bonus, by combining two pieces of information: their current location and their past game activity. For example, if a player has a history of completing quests in a fantasy game (game play history data) and they are currently near a specific landmark in the real world (location data), the system might automatically give them a rare item or unlock a new quest tied to that location. The abstractabstractA short summary at the front of the patent describing the invention. Not legally binding.Read more → states it uses "location data associated with the player and game play history data associated with the player" to provide a "benefit". Without the full patent claimsclaimsThe numbered statements at the end of a patent that legally define what the inventor owns.Read more →, the exact mechanisms for how this data is collected, analyzed, or how the benefit is determined are not specified.

The gap

What does this patent NOT cover?

  • Does not cover systems that provide awards based only on a player's location, without also considering their game play history.
  • Does not cover systems that provide awards based only on a player's game play history, without also considering their real-world location.
  • Does not cover non-gaming applications where location and history data might be used for other purposes, like targeted advertising outside of a game context.
  • Does not cover systems where the 'benefit' is not directly tied to a gaming award, such as a discount on a physical product unrelated to the game.

These exclusions are unique to PatentBrief — derived from the actual claim language, not patent-office boilerplate.

Key facts

Patent numberUS 12738125
StatusActive
FieldConsumer Electronics
Filed2023
Granted2026
Times cited0
LitigationNone on record
Value · $18K–$58KMinimal

What made this novel

The noveltynoveltyThe requirement that an invention be different from anything publicly known before its priority date.Read more → lies in the specific combination of a player's real-world location and their detailed history of playing the game to trigger a reward. Many games use location, and many use game history, but combining both to intelligently provide a benefit creates a more personalized and context-aware reward system.

System and method for utilizin…(Primary claim)gamingsoftwaretelecommunicationsconsumer electronics

Schematic visualization of the patent's claim structure. Hand-drawn diagrams in progress for each landmark patent.

Where you've seen this

Real-world examples

01

Location-based mobile games that offer bonuses for visiting specific places

02

Augmented reality games that integrate real-world landmarks into gameplay

03

Fitness apps that reward users for reaching exercise goals at certain locations

Why it matters

The bigger picture

This approach could make games more immersive by linking virtual rewards to real-world exploration and player dedication. It allows game developers to create dynamic reward systems that encourage players to visit new places or continue engaging with the game over time. This could lead to new ways for games to keep players interested and active, both inside and outside the game world.

Filed

August 2, 2023

Granted

September 15, 2026

Market context

Who's building on this

Companies in this space

Companies like Niantic, known for games such as Pokémon Go and Ingress, are active in the location-based gaming space, frequently exploring ways to integrate real-world data with in-game progression. Other mobile game developers and platforms are also constantly innovating in how they use player data and location to enhance engagement and monetization.

Market impact

This patent's subject matter could influence how mobile games design their reward loops, potentially leading to more sophisticated location-aware incentives. It could encourage players to explore their physical surroundings as part of their gaming experience, blurring the lines between the digital and real worlds. This could also open new avenues for partnerships between game companies and physical businesses looking to drive foot traffic.

Claim 1 — Plain English

What this patent covers

This system provides a player with a benefit, like a special item or bonus, by combining two pieces of information: their current location and their past game activity. For example, if a player has a history of completing quests in a fantasy game (game play history data) and they are currently near a specific landmark in the real world (location data), the system might automatically give them a rare item or unlock a new quest tied to that location. The abstract states it uses "location data associated with the player and game play history data associated with the player" to provide a "benefit". Without the full patent claims, the exact mechanisms for how this data is collected, analyzed, or how the benefit is determined are not specified.

The clever bit

The novelty lies in the specific combination of a player's real-world location and their detailed history of playing the game to trigger a reward. Many games use location, and many use game history, but combining both to intelligently provide a benefit creates a more personalized and context-aware reward system.

What it does not cover

  • Does not cover systems that provide awards based only on a player's location, without also considering their game play history.
  • Does not cover systems that provide awards based only on a player's game play history, without also considering their real-world location.
  • Does not cover non-gaming applications where location and history data might be used for other purposes, like targeted advertising outside of a game context.
  • Does not cover systems where the 'benefit' is not directly tied to a gaming award, such as a discount on a physical product unrelated to the game.

Patent timeline

Filing

Application submitted to the patent office

Grant

Patent officially issued

PatentBrief Score

Impact Score

Early stage

Citation count

0/40

No citations yet

Claim breadth

0/20

Narrow claimsclaimsThe numbered statements at the end of a patent that legally define what the inventor owns.Read more →

Recency

20/20

Granted within 5 years

Assignee scale

0/20

Independent or smaller assigneeassigneeThe entity that owns the patent — usually the inventor's employer or a company.Read more →

PatentBrief Impact Score — based on citation count, claim breadth, recency, and assignee scale. Not a legal assessment.

Heuristic Value Estimate

What this patent might be worth

Minimal

$18K – $58K

Midpoint $36K · 16.8 yr remaining · industry ×1.5

Adjust inputs →

Heuristic only — blends forward/backward citation counts, claim scope, time remaining, litigation history, and CPC-derived industry baseline. Real valuations need a professional appraisal.

Claim text not yet imported for this patent

Claim text not yet imported for this patent.

Concepts involved

ClaimPrior artNon-obviousnessNoveltySpecificationAssigneePatent term

Cite this patent

(2026). How Games Give You Rewards Based on Where You Are and What You've Done (U.S. Patent No. 12,738,125). U.S. Patent and Trademark Office. https://patentbrief.org/patent/us/12738125/system-and-method-for-utilizing-location-based-analytics-to-provide-gaming

Auto-generated from the patent record. Double-check author order and the issue date against the official USPTO document before submitting.

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Common Questions

Frequently Asked Questions

What does How Games Give You Rewards Based on Where You Are and What You've Done cover?

This patent describes a system that gives players in-game benefits by looking at both their real-world location and their past actions within the game.

When does this patent expire?

This patent is expected to expire on September 15, 2046, when the invention enters the public domain.

What problem does this patent solve?

This approach could make games more immersive by linking virtual rewards to real-world exploration and player dedication. It allows game developers to create dynamic reward systems that encourage players to visit new places or continue engaging with the game over time. This could lead to new ways for games to keep players interested and active, both inside and outside the game world.

What does this patent NOT cover?

Does not cover systems that provide awards based only on a player's location, without also considering their game play history.

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Last reviewed: September 30, 2026 · PatentBrief is not a law firm and this is not legal advice.