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Microsoft's Hologram System That Reacts to Your Location

Microsoft's 2020 patent describes a headset that shows holograms based on where you are in a physical space, guiding you along a path and reacting to your movement.

Granted 2020ActiveExpires 2039Owned by Microsoft Technology LicensingInvented by Andrew Zibits, Anthony Ambrus, Michael W. McManus + 8 more

Original patent title: “Location-based holographic experience”

Plain-English explanation by SahiLast reviewed · October 2, 2026

Microsoft's 2020 patent describes a headset that shows holograms based on where you are in a physical space, guiding you along a path and reacting to your movement. Granted to Microsoft Technology Licensing in 2020 with 23 claims, and it is expected to expire in 2039.

Coverage

What does this patent actually cover?

This patent describes a special headset, called a head-mounted display, designed for augmented or mixed reality experiences. It uses position sensors to track exactly where you are in a defined physical area, known as an 'experience space.' The headset has a computer inside that knows the layout of this space, like a map. It also has data for digital objects, called 'holographic objects,' and knows where each one should appear in the space. As you move along a set path, the headset detects your position and shows you a hologram when you reach a specific spot. For example, it could show a virtual guide pointing the way or display information about a historical site as you walk past it, updating the hologram as you move.

The gap

What does this patent NOT cover?

  • Holograms that are not tied to a specific location in a physical space.
  • Experiences where the hologram doesn't change or update based on the user's real-time position.
  • Systems that don't use a headset with position sensors to track the user.
  • Holographic experiences that don't follow a defined path from a beginning to an end.
  • Triggering physical effects without first detecting the user's position relative to a hologram.

These exclusions are unique to PatentBrief — derived from the actual claim language, not patent-office boilerplate.

Key facts

Patent numberUS 10789779
StatusActive
FieldConsumer Electronics
AssigneeMicrosoft Technology Licensing
InventorsAndrew Zibits, Anthony Ambrus, Michael W. McManus and 8 others
Filed2019
Granted2020
Expires2039
Claims23
Times cited0
LitigationNone on record
Value · $44K–$140KMinimal

What made this novel

The core innovation is precisely linking holographic object display to the user's real-world position within a mapped space, creating a dynamic and interactive experience that feels integrated with the environment, rather than just overlaid.

The Patent Drawing

Representative patent drawing for Location-based holographic experience (US 10789779)
Representative figure · US 10789779All figures on Google Patents →
Location-based holographic exp…(Primary claim)consumer electronicssoftwaretelecommunicationsai ml

Schematic visualization of the patent's claim structure. Hand-drawn diagrams in progress for each landmark patent.

Where you've seen this

Real-world examples

01

Microsoft HoloLens experiences

02

Location-based AR attractions

03

Interactive museum exhibits

04

Training simulations with virtual guides

Why it matters

The bigger picture

This patent is part of the foundational technology for creating immersive mixed-reality experiences. It outlines how digital content can be anchored to the real world and react to a user's physical presence, which is key for applications ranging from interactive museum exhibits to training simulations and advanced gaming.

Filed

February 14, 2019

Granted

September 29, 2020

Market context

Who's building on this

Companies in this space

Microsoft, the assigneeassigneeThe entity that owns the patent — usually the inventor's employer or a company.Read more →, is the primary entity developing and deploying this technology with its HoloLens mixed-reality headsets. Other companies in the AR/VR space, like Meta and Apple, are pursuing similar concepts for their own spatial computing devices.

Market impact

This patent contributes to the development of the mixed-reality market by defining a crucial aspect of spatial computing: making digital content interactive and responsive to the user's physical location. It helps establish standards for how location-aware holographic experiences should function, influencing product design and application development in the sector.

Claim 1 — Plain English

What this patent covers

This patent describes a special headset, called a head-mounted display, designed for augmented or mixed reality experiences. It uses position sensors to track exactly where you are in a defined physical area, known as an 'experience space.' The headset has a computer inside that knows the layout of this space, like a map. It also has data for digital objects, called 'holographic objects,' and knows where each one should appear in the space. As you move along a set path, the headset detects your position and shows you a hologram when you reach a specific spot. For example, it could show a virtual guide pointing the way or display information about a historical site as you walk past it, updating the hologram as you move.

The clever bit

The core innovation is precisely linking holographic object display to the user's real-world position within a mapped space, creating a dynamic and interactive experience that feels integrated with the environment, rather than just overlaid.

What it does not cover

  • Holograms that are not tied to a specific location in a physical space.
  • Experiences where the hologram doesn't change or update based on the user's real-time position.
  • Systems that don't use a headset with position sensors to track the user.
  • Holographic experiences that don't follow a defined path from a beginning to an end.
  • Triggering physical effects without first detecting the user's position relative to a hologram.

Patent timeline

Filing

Application submitted to the patent office

Publication

Application published, typically 18 months after filing

Grant

Patent officially issued

Expiration

Patent enters public domain

PatentBrief Score

Impact Score

Moderate

Citation count

0/40

No citations yet

Claim breadth

15/20

Broad claimsclaimsThe numbered statements at the end of a patent that legally define what the inventor owns.Read more →

Recency

10/20

Granted 5–10 years ago

Assignee scale

20/20

Major company or institution

PatentBrief Impact Score — based on citation count, claim breadth, recency, and assignee scale. Not a legal assessment.

Heuristic Value Estimate

What this patent might be worth

Minimal

$44K – $140K

Midpoint $88K · 12.4 yr remaining · industry ×1.5

Adjust inputs →

Heuristic only — blends forward/backward citation counts, claim scope, time remaining, litigation history, and CPC-derived industry baseline. Real valuations need a professional appraisal.

Claim text not yet imported for this patent

The original legal language

Original claims

23 claims as filed with the patent office.

Concepts involved

ClaimPrior artNon-obviousnessNoveltySpecificationAssigneePatent term

Citations

Patent lineage

Cites earlier patents

23

earlier patents this invention cites as foundations

View prior art →

Cite this patent

Zibits, A., Ambrus, A., McManus, M. W., Dack, J., Hogan, A. J., Kohler, J., Wright, S. C., Omotani, T. A., Scott, J. B., Krauskopf, K., & Hoffman, C. L. (2020). Microsoft's Hologram System That Reacts to Your Location (U.S. Patent No. 10,789,779). U.S. Patent and Trademark Office. https://patentbrief.org/patent/us/10789779/location-based-holographic-experience

Auto-generated from the patent record. Double-check author order and the issue date against the official USPTO document before submitting.

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Common Questions

Frequently Asked Questions

What does Microsoft's Hologram System That Reacts to Your Location cover?

Microsoft's 2020 patent describes a headset that shows holograms based on where you are in a physical space, guiding you along a path and reacting to your movement.

Who owns patent US 10789779?

Microsoft Technology Licensing owns this patent, granted in 2020.

When does this patent expire?

This patent is expected to expire on February 14, 2039, when the invention enters the public domain.

What problem does this patent solve?

This patent is part of the foundational technology for creating immersive mixed-reality experiences. It outlines how digital content can be anchored to the real world and react to a user's physical presence, which is key for applications ranging from interactive museum exhibits to training simulations and advanced gaming.

What does this patent NOT cover?

Holograms that are not tied to a specific location in a physical space.

Same assignee

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Last reviewed: October 2, 2026 · PatentBrief is not a law firm and this is not legal advice.