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How Disney's Compact AR Display Uses Special Mirrors

Disney's patent describes a compact augmented reality display that uses a clever arrangement of three special wavelength-splitting mirrors to efficiently show digital images layered over the real world.

Granted 2025ActiveExpires 2039Owned by Disney EnterprisesInvented by Michael P. GOSLIN, Joseph L. OLSON, Eric C. Haseltine

Original patent title: “Compact augmented reality / virtual reality display

Plain-English explanation by SahiLast reviewed · August 2, 2026

Disney's patent describes a compact augmented reality display that uses a clever arrangement of three special wavelength-splitting mirrors to efficiently show digital images layered over the real world. Granted to Disney Enterprises in 2025 with 20 claims and 1 forward citation, and it is expected to expire in 2039.

Coverage

What does this patent actually cover?

This patent describes an augmented reality (AR) display device designed to show digital images layered onto a user's view of the real world. It achieves this with a specific optical arrangement of three mirror elements. First, a 'dichroic beam splitter' (ClaimclaimA numbered sentence at the end of a patent that legally defines what the inventor owns. The most important section.Read more → 1) reflects some light from a display. This reflected light then hits a second mirror, which also has a 'dichroic surface' (Claim 1) designed to reflect red, green, and blue light. Finally, a third mirror reflects this light again, sending it *through* the first mirror element and into the user's 'field of view' (Claim 1). The third mirror is also a 'see-through mirror' (Claim 9), allowing background light from the real world to pass through, combining it with the digital image. For example, a user could wear this device and see digital characters appear to stand on a real-world table.

The gap

What does this patent NOT cover?

  • Does not cover AR displays that use only conventional mirrors, rather than dichroic (wavelength-splitting) mirrors, for the first and second mirror elements.
  • Does not cover AR displays where the display light is not reflected sequentially by a first, then a second, then a third mirror element.
  • Does not cover AR displays where the final reflected display light does not pass *through the first mirror element* to the user's field of view.
  • Does not cover virtual reality (VR) displays that completely block the user's view of the real world, as the third mirror element is 'see-through'.
  • Does not cover AR displays that do not specifically reflect red, green, and blue wavelengths using the second dichroic surface.

These exclusions are unique to PatentBrief — derived from the actual claim language, not patent-office boilerplate.

Key facts

Patent numberUS 12386177
StatusActive
FieldConsumer Electronics
AssigneeDisney Enterprises
InventorsMichael P. GOSLIN, Joseph L. OLSON, Eric C. Haseltine
Filed2019
Granted2025
Expires2039
Claims20
Times cited1
LitigationNone on record
Value · $88K$281KModest

What made this novel

The noveltynoveltyThe requirement that an invention be different from anything publicly known before its priority date.Read more → lies in the specific, folded optical path using multiple dichroic mirrors. By reflecting and transmitting light based on wavelength and angle, the design efficiently combines digital images with the real world while keeping the overall device compact and maximizing light reaching the user.

The Patent Drawing

Representative patent drawing for Compact augmented reality / virtual reality display (US 12386177)
Representative figure · US 12386177All figures on Google Patents →
Compact augmented reality / vi…(Primary claim)consumer electronicssoftwaretelecommunicationsgaming

Schematic visualization of the patent's claim structure. Hand-drawn diagrams in progress for each landmark patent.

Where you've seen this

Real-world examples

01

Microsoft HoloLens

02

Magic Leap One

03

Google Glass (early AR concepts)

04

Future AR glasses for entertainment and theme parks

Why it matters

The bigger picture

This patent addresses the challenge of making AR displays smaller and more efficient, which is crucial for widespread adoption beyond industrial uses. Disney, as the assigneeassigneeThe entity that owns the patent — usually the inventor's employer or a company.Read more →, has a strong interest in immersive entertainment experiences, from theme parks to consumer products. A compact AR display could enable new forms of interactive storytelling and entertainment, seamlessly blending digital content with physical environments.

Filed

October 9, 2019

Granted

August 12, 2025

Market context

Who's building on this

Companies in this space

Major technology companies like Meta, Apple, Google, and Microsoft are heavily investing in augmented and virtual reality hardware, including compact display technologies. Startups such as Magic Leap also continue to develop advanced AR headsets. Disney itself, as the assigneeassigneeThe entity that owns the patent — usually the inventor's employer or a company.Read more →, is likely exploring applications for its theme parks and entertainment properties.

Market impact

The development of compact and efficient AR display technologies is critical for the broader adoption of augmented reality. This patent contributes to the ongoing effort to reduce the size and improve the performance of AR headsets, potentially enabling more comfortable and aesthetically pleasing devices. Such advancements could expand the AR market beyond specialized industrial uses into mainstream consumer electronics and entertainment, creating new product categories and user experiences.

Claim 1 — Plain English

What this patent covers

This patent describes an augmented reality (AR) display device designed to show digital images layered onto a user's view of the real world. It achieves this with a specific optical arrangement of three mirror elements. First, a 'dichroic beam splitter' (Claim 1) reflects some light from a display. This reflected light then hits a second mirror, which also has a 'dichroic surface' (Claim 1) designed to reflect red, green, and blue light. Finally, a third mirror reflects this light again, sending it *through* the first mirror element and into the user's 'field of view' (Claim 1). The third mirror is also a 'see-through mirror' (Claim 9), allowing background light from the real world to pass through, combining it with the digital image. For example, a user could wear this device and see digital characters appear to stand on a real-world table.

The clever bit

The novelty lies in the specific, folded optical path using multiple dichroic mirrors. By reflecting and transmitting light based on wavelength and angle, the design efficiently combines digital images with the real world while keeping the overall device compact and maximizing light reaching the user.

What it does not cover

  • Does not cover AR displays that use only conventional mirrors, rather than dichroic (wavelength-splitting) mirrors, for the first and second mirror elements.
  • Does not cover AR displays where the display light is not reflected sequentially by a first, then a second, then a third mirror element.
  • Does not cover AR displays where the final reflected display light does not pass *through the first mirror element* to the user's field of view.
  • Does not cover virtual reality (VR) displays that completely block the user's view of the real world, as the third mirror element is 'see-through'.
  • Does not cover AR displays that do not specifically reflect red, green, and blue wavelengths using the second dichroic surface.

Patent timeline

Filing

Application submitted to the patent office

Publication

Application published, typically 18 months after filing

Grant

Patent officially issued

Expiration

Patent enters public domain

PatentBrief Score

Impact Score

Early stage

Citation count

6/40

Early citations

Claim breadth

13/20

Broad claimsclaimsThe numbered statements at the end of a patent that legally define what the inventor owns.Read more →

Recency

20/20

Granted within 5 years

Assignee scale

0/20

Independent or smaller assigneeassigneeThe entity that owns the patent — usually the inventor's employer or a company.Read more →

PatentBrief Impact Score — based on citation count, claim breadth, recency, and assignee scale. Not a legal assessment.

Heuristic Value Estimate

What this patent might be worth

Modest

$88K$281K

Midpoint $176K · 13.1 yr remaining · industry ×1.5

Adjust inputs →

Heuristic only — blends forward/backward citation counts, claim scope, time remaining, litigation history, and CPC-derived industry baseline. Real valuations need a professional appraisal.

Claim text not yet imported for this patent

The original legal language

Original claims

20 claims as filed with the patent office.

Concepts involved

ClaimPrior artNon-obviousnessNoveltySpecificationAssigneePatent term

Citations

Patent lineage

Cites earlier patents

57

earlier patents this invention cites as foundations

View prior art →

Cited by later patents

1

later patents that build on this invention

View patents →

Cite this patent

GOSLIN, M. P., OLSON, J. L., & Haseltine, E. C. (2025). How Disney's Compact AR Display Uses Special Mirrors (U.S. Patent No. 12,386,177). U.S. Patent and Trademark Office. https://patentbrief.org/patent/us/12386177/compact-augmented-reality-virtual-reality-display

Auto-generated from the patent record. Double-check author order and the issue date against the official USPTO document before submitting.

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Common Questions

Frequently Asked Questions

What does How Disney's Compact AR Display Uses Special Mirrors cover?

Disney's patent describes a compact augmented reality display that uses a clever arrangement of three special wavelength-splitting mirrors to efficiently show digital images layered over the real world.

Who owns patent US 12386177?

Disney Enterprises owns this patent, granted in 2025.

When does this patent expire?

This patent is expected to expire on October 9, 2039, when the invention enters the public domain.

What is patent US 12386177 cited by?

This patent has been cited by 1 later patents that build on its ideas.

What problem does this patent solve?

This patent addresses the challenge of making AR displays smaller and more efficient, which is crucial for widespread adoption beyond industrial uses. Disney, as the assignee, has a strong interest in immersive entertainment experiences, from theme parks to consumer products. A compact AR display could enable new forms of interactive storytelling and entertainment, seamlessly blending digital content with physical environments.

What does this patent NOT cover?

Does not cover AR displays that use only conventional mirrors, rather than dichroic (wavelength-splitting) mirrors, for the first and second mirror elements.

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Last reviewed: August 2, 2026 · PatentBrief is not a law firm and this is not legal advice.