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How Apps Pass Touch Gestures Between Each Other

A method for a device to decide which app should handle a user's touch gesture when multiple apps are running at the same time.

Granted 2016ActiveExpires 2033Owned by Apple IncInvented by Joshua H. Shaffer, Kenneth L. Kocienda, Imran Chaudhri

Original patent title: “Event recognition

Plain-English explanation by SahiLast reviewed · June 15, 2026

A method for a device to decide which app should handle a user's touch gesture when multiple apps are running at the same time. Granted to Apple Inc in 2016 with 36 claims and 6 forward citations.

Key facts

Patent numberUS 9483121
StatusActive
FieldConsumer Electronics
AssigneeApple Inc
InventorsJoshua H. Shaffer, Kenneth L. Kocienda, Imran Chaudhri
Filed2013
Granted2016
Claims36
Times cited6
LitigationNone on record
Value · $154K$492KModest

Coverage

What does this patent actually cover?

This patent describes a system for managing touch input conflicts between two software applications running on a device. When a user touches the screen, the device first checks if the 'first' application (like an operating system or launcher) recognizes the gesture. If that app does not recognize the input, the device automatically passes the touch data to the 'second' application. The second application then checks its own list of gesture recognizers to see if it can process the input. This ensures that gestures are routed to the correct app without the user needing to manually switch contexts.

The gap

What does this patent NOT cover?

  • Does not cover hardware-level touch sensing or the physical digitizer technology.
  • Does not cover gestures that are successfully recognized by the first application in the chain.
  • Does not cover input methods that do not rely on gesture recognizers, such as raw coordinate tracking without semantic meaning.
  • Does not cover multi-touch input processing that is handled entirely by a single application.

These exclusions are unique to PatentBrief — derived from the actual claim language, not patent-office boilerplate.

What made this novel

The innovation lies in the hierarchical delegation of touch events: the system treats gesture recognition as a filter that apps pass through, allowing the device to dynamically reassign input ownership based on whether an app 'understands' the specific gesture pattern.

Event recognition(Primary claim)consumer electronicssoftware

Schematic visualization of the patent's claim structure. Hand-drawn diagrams in progress for each landmark patent.

Where you've seen this

Real-world examples

01

iOS Control Center gestures

02

Android notification shade pull-downs

03

System-wide gesture navigation bars

Why it matters

The bigger picture

This patent addresses the fundamental problem of touch-based multitasking. It provides a structured way for operating systems to handle input delegation, which is essential for modern mobile interfaces where background tasks and foreground apps must coexist seamlessly. It helps prevent 'input stealing' where one app might accidentally block another from receiving user commands.

Filed

October 1, 2013

Granted

November 1, 2016

Market context

Who's building on this

Companies in this space

Apple continues to refine this logic within its iOS and iPadOS frameworks. Other major mobile operating system developers, such as Google for Android, utilize similar event-delegation architectures to manage the interaction between system-level gestures and individual application inputs.

Market impact

This patent formalized the logic behind modern mobile multitasking, where system-level gestures (like swiping from the edge) must coexist with app-specific gestures. It helped standardize how mobile operating systems prioritize user input, reducing interface friction and preventing conflicting commands in complex, multi-layered software environments.

Claim 1 — Plain English

What this patent covers

This patent describes a system for managing touch input conflicts between two software applications running on a device. When a user touches the screen, the device first checks if the 'first' application (like an operating system or launcher) recognizes the gesture. If that app does not recognize the input, the device automatically passes the touch data to the 'second' application. The second application then checks its own list of gesture recognizers to see if it can process the input. This ensures that gestures are routed to the correct app without the user needing to manually switch contexts.

The clever bit

The innovation lies in the hierarchical delegation of touch events: the system treats gesture recognition as a filter that apps pass through, allowing the device to dynamically reassign input ownership based on whether an app 'understands' the specific gesture pattern.

What it does not cover

  • Does not cover hardware-level touch sensing or the physical digitizer technology.
  • Does not cover gestures that are successfully recognized by the first application in the chain.
  • Does not cover input methods that do not rely on gesture recognizers, such as raw coordinate tracking without semantic meaning.
  • Does not cover multi-touch input processing that is handled entirely by a single application.

Patent timeline

Filing

Application submitted to the patent office

Publication

Application published, typically 18 months after filing

Grant

Patent officially issued

PatentBrief Score

Impact Score

Strong

Citation count

17/40

Early citations

Claim breadth

20/20

Very broad protection

Recency

10/20

Granted 5–10 years ago

Assignee scale

20/20

Major company or institution

PatentBrief Impact Score — based on citation count, claim breadth, recency, and assignee scale. Not a legal assessment.

Heuristic Value Estimate

What this patent might be worth

Modest

$154K$492K

Midpoint $307K · 7.3 yr remaining · industry ×1.6

Adjust inputs →

Heuristic only — blends forward/backward citation counts, claim scope, time remaining, litigation history, and CPC-derived industry baseline. Real valuations need a professional appraisal.

The original legal language

Original claims

36 claims as filed with the patent office.

Concepts involved

ClaimPrior artNon-obviousnessNoveltySpecificationAssigneePatent term

Citations

Patent lineage

Cites earlier patents

545

earlier patents this invention cites as foundations

View prior art →

Cited by later patents

6

later patents that build on this invention

View patents →

Cite this patent

Shaffer, J. H., Kocienda, K. L., & Chaudhri, I. (2016). How Apps Pass Touch Gestures Between Each Other (U.S. Patent No. 9,483,121). U.S. Patent and Trademark Office. https://patentbrief.org/patent/us/9483121/force-touch-3d-touch

Auto-generated from the patent record. Double-check author order and the issue date against the official USPTO document before submitting.

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Common Questions

Frequently Asked Questions

What does How Apps Pass Touch Gestures Between Each Other cover?

A method for a device to decide which app should handle a user's touch gesture when multiple apps are running at the same time.

Who owns patent US 9483121?

Apple Inc owns this patent, granted in 2016.

When does this patent expire?

This patent is expected to expire on November 1, 2036, when the invention enters the public domain.

What is patent US 9483121 cited by?

This patent has been cited by 6 later patents that build on its ideas.

What problem does this patent solve?

This patent addresses the fundamental problem of touch-based multitasking. It provides a structured way for operating systems to handle input delegation, which is essential for modern mobile interfaces where background tasks and foreground apps must coexist seamlessly. It helps prevent 'input stealing' where one app might accidentally block another from receiving user commands.

What does this patent NOT cover?

Does not cover hardware-level touch sensing or the physical digitizer technology.

Same assignee

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Last reviewed: June 15, 2026 · PatentBrief is not a law firm and this is not legal advice.