How Graphics Processors Switch Between Different Tasks Efficiently
A method for graphics chips to pause and swap between different programs or tasks without waiting for every single part of the processor to finish its current job.
Original patent title: “Context switching using halt sequencing protocol”
A method for graphics chips to pause and swap between different programs or tasks without waiting for every single part of the processor to finish its current job. Granted to Nvidia Corp in 2009 with 14 claims and 6 forward citations, and it is now in the public domain.
Coverage
What does this patent actually cover?
This patent describes a way to pause a graphics processing pipeline so the computer can switch to a different task. Normally, a processor might have to wait for every single unit to finish its work before it can switch tasks, which is slow. This method sends a 'request-to-halt' signal to all units. Each unit reports back whether it is busy, idle, or has successfully paused. Once all units are either idle or paused, a 'stay-halted' signal locks them in place so their current state can be saved to memory and replaced with the state of a new task.
The gap
What does this patent NOT cover?
- Does not cover general-purpose CPU context switching that does not involve a graphics-specific pipeline.
- Does not cover systems that require every unit to be completely idle before initiating a switch.
- Does not cover software-only task switching that lacks the specific hardware 'stay-halted' signal architecture.
These exclusions are unique to PatentBrief — derived from the actual claim language, not patent-office boilerplate.
Key facts
What made this novel
Instead of waiting for a total system stop, it allows units to enter a 'halted' state—where they stop mid-task but save their progress—allowing the system to switch tasks even when some units are still technically in the middle of an operation.
The Patent Drawing

Schematic visualization of the patent's claim structure. Hand-drawn diagrams in progress for each landmark patent.
Where you've seen this
Real-world examples
Nvidia GeForce graphics cards
GPU-accelerated multitasking in modern operating systems
Graphics drivers managing multiple concurrent applications
Why it matters
The bigger picture
Graphics processors (GPUs) are designed to do many small tasks in parallel. Before this, switching between these tasks was inefficient because one slow unit could hold up the entire pipeline. This patent helped enable modern multitasking on GPUs, allowing the computer to switch between different applications or processes without a noticeable stutter in graphics performance.
Filed
October 18, 2005
Granted
March 31, 2009
Market context
Who's building on this
Companies in this space
Nvidia continues to build on this foundation in their modern GPU architectures, such as the Ada Lovelace and Blackwell series. Other major GPU manufacturers like AMD and Intel use similar concepts to manage state transitions in their own parallel processing pipelines.
Market impact
This patent helped solidify the technical requirements for high-performance GPU multitasking. By enabling faster context switching, it allowed GPUs to move beyond simple rendering and become the versatile parallel processors that now power modern gaming, professional rendering, and large-scale AI training.
Claim 1 — Plain English
What this patent covers
This patent describes a way to pause a graphics processing pipeline so the computer can switch to a different task. Normally, a processor might have to wait for every single unit to finish its work before it can switch tasks, which is slow. This method sends a 'request-to-halt' signal to all units. Each unit reports back whether it is busy, idle, or has successfully paused. Once all units are either idle or paused, a 'stay-halted' signal locks them in place so their current state can be saved to memory and replaced with the state of a new task.
The clever bit
Instead of waiting for a total system stop, it allows units to enter a 'halted' state—where they stop mid-task but save their progress—allowing the system to switch tasks even when some units are still technically in the middle of an operation.
What it does not cover
- Does not cover general-purpose CPU context switching that does not involve a graphics-specific pipeline.
- Does not cover systems that require every unit to be completely idle before initiating a switch.
- Does not cover software-only task switching that lacks the specific hardware 'stay-halted' signal architecture.
Patent timeline
Application submitted to the patent office
Application published, typically 18 months after filing
Patent officially issued
Patent enters public domain
This patent is in the public domain
See the Freedom to Build guide — what is free to use, what is not, and how to cite this patent.
PatentBrief Score
Impact Score
Early stage
Citation count
17/40
Early citations
Claim breadth
9/20
Moderate scope
Recency
5/20
Granted 10–20 years ago
Assignee scale
0/20
Independent or smaller assigneeassigneeThe entity that owns the patent — usually the inventor's employer or a company.Read more →
PatentBrief Impact Score — based on citation count, claim breadth, recency, and assignee scale. Not a legal assessment.
Heuristic Value Estimate
What this patent might be worth
$12K – $37K
Midpoint $23K · expired or expiring · industry ×1.6
Heuristic only — blends forward/backward citation counts, claim scope, time remaining, litigation history, and CPC-derived industry baseline. Real valuations need a professional appraisal.
Patent Claims
0 independent claims · 1 dependent
Claims are the legal boundaries of the patent. An independent claim stands alone. A dependent claim adds limitations to its parent, narrowing — but not broadening — the scope.
The original legal language
Original claims
14 claims as filed with the patent office.
Concepts involved
Citations
Patent lineage
Cite this patent
Garlick, B. J., Silkebakken, R. A., Shebanow, M. C., & Keller, R. C. (2009). How Graphics Processors Switch Between Different Tasks Efficiently (U.S. Patent No. 7,512,773). U.S. Patent and Trademark Office. https://patentbrief.org/patent/us/7512773/context-switching-using-halt-sequencing-protocol
Auto-generated from the patent record. Double-check author order and the issue date against the official USPTO document before submitting.
Embed
Add this patent to your site
Drop this plain-English patent card into any blog post or article — free, no signup. It always links back to the full breakdown here.
<div data-patentlens-widget data-patent-number="US7512773"></div> <script src="https://patentbrief.org/embed.js" async></script>
Stay in the loop
Get a weekly digest of new patents.
One email per week. No spam. Unsubscribe anytime.
Keep exploring
Related patents you should know
US 4683195 · 1987
How to Make Billions of Copies of a DNA Segment
This patent describes the Polymerase Chain Reaction (PCR), a method to rapidly create many copies of a specific piece of DNA or RNA, enabling its detection and analysis.
Cetus Corp
US 8697359 · 2014
How to Edit Genes in Human Cells Using an Engineered CRISPR System
This patent describes an engineered CRISPR-Cas9 system for precisely cutting DNA in eukaryotic cells to change how genes work, opening the door for gene editing in complex organisms.
Massachusetts Institute of Technology
US 7657849 · 2010
How the iPhone's Slide-to-Unlock Gesture Works
Apple's 2010 patent describes unlocking a device by dragging a specific graphical image across the touchscreen along a predefined path, a gesture that became iconic with the original iPhone.
Apple Inc
US 4733665 · 1988
How Doctors Implant a Permanent Stent Using a Balloon
This patent describes the method for placing a permanent, expandable wire mesh tube inside a blood vessel or other body tube using a balloon-tipped catheter to widen it and keep it open.
Expandable Grafts Partnership
US 4965188 · 1990
How to Make Many Copies of a DNA Piece with Heat
This patent describes the Polymerase Chain Reaction (PCR) method, a technique to make millions of copies of a specific DNA segment using a heat-resistant enzyme and repeated temperature changes.
Cetus Corp
US 4235871 · 1980
How to Encapsulate Active Materials in Lipid Bubbles Efficiently
This patent describes a method for trapping biologically active substances inside tiny, multi-layered fat bubbles called liposomes, using a specific water-in-oil emulsion and gel-forming process to improve how much material gets captured.
Individual
Semantically similar
You might also find these interesting
US 8291344 · 2012 · Apple Inc
How Mobile Devices Switch Between Open Apps Using Gestures
US 6362826 · 2002 · Intel Corp
How Intel's Memory Hub Manages Graphics Data Across Different Memory Types
US 9477524 · 2016 · NEODANA Inc
How to Split Computer Tasks Between Different Types of Processors
US 10019297 · 2018 · Salesforce com Inc
How Salesforce Speeds Up Data Processing Using Bulk Message Handling
More to explore
More in Consumer Electronics
US 7657849 · 2010 · Apple Inc
How the iPhone's Slide-to-Unlock Gesture Works
US 7479949 · 2009 · Apple Inc
How Touchscreens Understand Your Finger Swipes and Scrolls
US 4528643 · 1985 · FPDC Inc
How Stores Make Custom Products On-Demand with Remote Approval
US 7469381 · 2008 · Apple Inc
How Touchscreens Show and Snap Back When You Scroll Past an Edge
New to patents?
Common Questions
Frequently Asked Questions
What does How Graphics Processors Switch Between Different Tasks Efficiently cover?
A method for graphics chips to pause and swap between different programs or tasks without waiting for every single part of the processor to finish its current job.
Who owns patent US 7512773?
Nvidia Corp owns this patent, granted in 2009.
When does this patent expire?
This patent has expired and is now in the public domain — anyone can use the invention freely.
What is patent US 7512773 cited by?
This patent has been cited by 6 later patents that build on its ideas.
What problem does this patent solve?
Graphics processors (GPUs) are designed to do many small tasks in parallel. Before this, switching between these tasks was inefficient because one slow unit could hold up the entire pipeline. This patent helped enable modern multitasking on GPUs, allowing the computer to switch between different applications or processes without a noticeable stutter in graphics performance.
What does this patent NOT cover?
Does not cover general-purpose CPU context switching that does not involve a graphics-specific pipeline.
Same assignee
More from Nvidia Corp
Patent monitoring




