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How the Nintendo D-Pad Works

A mechanical switch design that allows a user to control directional movement in video games using a single, tilting thumb-operated button.

Granted 1987ExpiredExpired 2005Owned by Nintendo Co LtdInvented by Ichiro Shirai

Original patent title: “Multi-directional switch

Plain-English explanation by SahiLast reviewed · June 13, 2026

A mechanical switch design that allows a user to control directional movement in video games using a single, tilting thumb-operated button. Granted to Nintendo Co Ltd in 1987 with 13 claims and 129 forward citations, and it is now in the public domain.

Key facts

Patent numberUS 4687200
StatusExpired
FieldConsumer Electronics
AssigneeNintendo Co Ltd
InventorIchiro Shirai
Filed1985
Granted1987
Expires2005 (expired)
Claims13
Times cited129
LitigationNone on record
Value · $63K$202KModest

Coverage

What does this patent actually cover?

This patent describes the mechanical structure of the directional pad, or D-pad, found on game controllers. It uses a central fulcrum that allows a single key member to tilt in multiple directions. When a user presses one side of the button, the key tilts, pressing a flexible rubber layer down onto a specific electrical contact on the circuit board below. This creates a simple electrical connection that tells the game console which direction the player wants to move.

The gap

What does this patent NOT cover?

  • Does not cover digital joysticks or analog sticks that measure the degree of tilt.
  • Does not cover touch-sensitive directional controls or capacitive surfaces.
  • Does not cover switches that use separate, individual buttons for each direction.
  • Does not cover wireless communication methods for sending the button press signal.

These exclusions are unique to PatentBrief — derived from the actual claim language, not patent-office boilerplate.

What made this novel

The innovation is the use of a single, central fulcrum combined with a deformable, resilient sustaining member that automatically returns the button to a neutral position after it is released.

The Patent Drawing

Representative patent drawing for Multi-directional switch (US 4687200)
Representative figure · US 4687200All figures on Google Patents →
Multi-directional switch(Primary claim)consumer electronicsmechanicalgaming

Schematic visualization of the patent's claim structure. Hand-drawn diagrams in progress for each landmark patent.

Where you've seen this

Real-world examples

01

Nintendo Entertainment System (NES) controller

02

Super Nintendo (SNES) controller

03

Game Boy directional pad

04

Modern retro-style game controllers

Why it matters

The bigger picture

This invention solved the problem of how to provide precise, reliable directional control in a compact, durable format for home video game consoles. It became the industry standard for game controllers for decades, appearing on the Nintendo Entertainment System (NES) and virtually every subsequent console controller.

Filed

August 9, 1985

Granted

August 18, 1987

Market context

Who's building on this

Companies in this space

Nintendo remains the primary entity associated with this design, having refined it through generations of hardware. Many third-party controller manufacturers and retro-gaming hardware companies continue to utilize this exact mechanical architecture for their products.

Market impact

This patent defined the physical interface for the home console gaming market in the 1980s and 1990s. By standardizing the D-pad, it allowed developers to create games with consistent control schemes that worked across different hardware platforms, effectively establishing a universal language for character movement in digital space.

Claim 1 — Plain English

What this patent covers

This patent describes the mechanical structure of the directional pad, or D-pad, found on game controllers. It uses a central fulcrum that allows a single key member to tilt in multiple directions. When a user presses one side of the button, the key tilts, pressing a flexible rubber layer down onto a specific electrical contact on the circuit board below. This creates a simple electrical connection that tells the game console which direction the player wants to move.

The clever bit

The innovation is the use of a single, central fulcrum combined with a deformable, resilient sustaining member that automatically returns the button to a neutral position after it is released.

What it does not cover

  • Does not cover digital joysticks or analog sticks that measure the degree of tilt.
  • Does not cover touch-sensitive directional controls or capacitive surfaces.
  • Does not cover switches that use separate, individual buttons for each direction.
  • Does not cover wireless communication methods for sending the button press signal.

Patent Journey

From filing to expiry

PatentBrief Score

Impact Score

Moderate

Citation count

40/40

Highly cited

Claim breadth

9/20

Moderate scope

Recency

0/20

Older than 20 years

Assignee scale

0/20

Independent or smaller assigneeassigneeThe entity that owns the patent — usually the inventor's employer or a company.Read more →

PatentBrief Impact Score — based on citation count, claim breadth, recency, and assignee scale. Not a legal assessment.

Heuristic Value Estimate

What this patent might be worth

Modest

$63K$202K

Midpoint $126K · expired or expiring · industry ×1.4

Adjust inputs →

Heuristic only — blends forward/backward citation counts, claim scope, time remaining, litigation history, and CPC-derived industry baseline. Real valuations need a professional appraisal.

The original legal language

Original claims

13 claims as filed with the patent office.

Concepts involved

ClaimPrior artNon-obviousnessNoveltySpecificationAssigneePatent term

Citations

Patent lineage

Cites earlier patents

14

earlier patents this invention cites as foundations

View prior art →

Cited by later patents

129

later patents that build on this invention

View patents →

Cite this patent

Shirai, I. (1987). How the Nintendo D-Pad Works (U.S. Patent No. 4,687,200). U.S. Patent and Trademark Office. https://patentbrief.org/patent/us/4687200/nintendo-d-pad-directional

Auto-generated from the patent record. Double-check author order and the issue date against the official USPTO document before submitting.

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Common Questions

Frequently Asked Questions

What does How the Nintendo D-Pad Works cover?

A mechanical switch design that allows a user to control directional movement in video games using a single, tilting thumb-operated button.

Who owns patent US 4687200?

Nintendo Co Ltd owns this patent, granted in 1987.

When does this patent expire?

This patent has expired and is now in the public domain — anyone can use the invention freely.

What is patent US 4687200 cited by?

This patent has been cited by 129 later patents that build on its ideas.

What problem does this patent solve?

This invention solved the problem of how to provide precise, reliable directional control in a compact, durable format for home video game consoles. It became the industry standard for game controllers for decades, appearing on the Nintendo Entertainment System (NES) and virtually every subsequent console controller.

What does this patent NOT cover?

Does not cover digital joysticks or analog sticks that measure the degree of tilt.

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Last reviewed: June 13, 2026 · PatentBrief is not a law firm and this is not legal advice.