How AI Learns Better by Understanding Connections
This patent describes a method for artificial intelligence to learn more effectively by first creating a 'structure graph' that maps relationships in its world, then using a 'graph neural network' to make smarter decisions based on that map.
Original patent title: “Reinforcement learning method and apparatus”
This patent describes a method for artificial intelligence to learn more effectively by first creating a 'structure graph' that maps relationships in its world, then using a 'graph neural network' to make smarter decisions based on that map. Owned by Huawei Technologies Co with 19 claims and 11 forward citations, and it is expected to expire in 2042.
Coverage
What does this patent actually cover?
This patent describes a method for an 'intelligent agent' (like an AI program) to learn how to make decisions in an 'environment' (like a game or a robot's world). It starts by creating a 'structure graph' (ClaimclaimA numbered sentence at the end of a patent that legally defines what the inventor owns. The most important section.Read more → 1), which is like a map showing how different parts of the environment or the agent itself are connected. This map is learned from past interactions (Claim 2). The AI then uses this structure graph, along with what's currently happening in its environment, as input to its 'policy function' (Claim 1). This policy function, which is a 'graph neural network' (Claim 1), decides what action the AI should take. After taking an action, the AI gets feedback (a 'next state' and 'reward data'), which it uses to train itself and get better at making decisions (Claim 1). For example, in a robot control scenario (Claim 6), the robot might learn the physical connections between its parts or objects in its path, using this map to plan smoother movements.
The gap
What does this patent NOT cover?
- Does not cover reinforcement learning methods where the policy function is not a graph neural network.
- Does not cover methods that do not explicitly obtain and use a 'structure graph' as an input to the policy function.
- Does not cover reinforcement learning where the structure graph is not learned from historical interaction data.
- Does not cover methods that do not involve training the agent through reinforcement learning based on reward data.
- Does not cover scenarios where the historical interaction data is not filtered to eliminate the impact of the agent's own actions (ClaimsclaimsThe numbered statements at the end of a patent that legally define what the inventor owns.Read more → 3, 4).
These exclusions are unique to PatentBrief — derived from the actual claim language, not patent-office boilerplate.
Key facts
What made this novel
The noveltynoveltyThe requirement that an invention be different from anything publicly known before its priority date.Read more → lies in explicitly learning the underlying 'structure graph' of the environment or agent and then directly feeding this relational information into a 'graph neural network' that acts as the AI's decision-making 'policy function' during reinforcement learning. This allows the AI to make decisions that are more aware of the connections and dependencies within its world.
The Patent Drawing

Schematic visualization of the patent's claim structure. Hand-drawn diagrams in progress for each landmark patent.
Where you've seen this
Real-world examples
Robot control systems learning to navigate complex spaces
AI agents in gaming environments with intricate object interactions
Optimization of engineering parameters for multi-cell base stations
Autonomous systems needing to understand object relationships
Why it matters
The bigger picture
Understanding the relationships between different parts of an environment or an AI agent can be crucial for complex decision-making. This patent aims to make reinforcement learning more efficient and effective by explicitly modeling these relationships using graph structures. This approach could lead to more robust and adaptable AI systems in various fields, from controlling robots to optimizing communication networks.
Filed
October 17, 2022
Market context
Who's building on this
Companies in this space
Huawei Technologies Co Ltd, the assigneeassigneeThe entity that owns the patent — usually the inventor's employer or a company.Read more →, is actively researching and applying advanced AI techniques, including reinforcement learning and graph neural networks, in areas like telecommunications and cloud computing. Other major technology companies and AI research institutions, such as Google DeepMind, Meta AI, and various university labs, are also exploring similar combinations of graph neural networks and reinforcement learning for complex AI tasks.
Market impact
This patent contributes to the ongoing evolution of artificial intelligence, particularly in making AI systems more capable of handling complex, relational data. While it's a relatively recent filing, the concepts it covers are central to improving AI's ability to learn and adapt in dynamic environments. Such advancements could lead to more sophisticated autonomous systems and more efficient optimization solutions across industries, potentially influencing future AI product development and research directions.
Claim 1 — Plain English
What this patent covers
This patent describes a method for an 'intelligent agent' (like an AI program) to learn how to make decisions in an 'environment' (like a game or a robot's world). It starts by creating a 'structure graph' (Claim 1), which is like a map showing how different parts of the environment or the agent itself are connected. This map is learned from past interactions (Claim 2). The AI then uses this structure graph, along with what's currently happening in its environment, as input to its 'policy function' (Claim 1). This policy function, which is a 'graph neural network' (Claim 1), decides what action the AI should take. After taking an action, the AI gets feedback (a 'next state' and 'reward data'), which it uses to train itself and get better at making decisions (Claim 1). For example, in a robot control scenario (Claim 6), the robot might learn the physical connections between its parts or objects in its path, using this map to plan smoother movements.
The clever bit
The novelty lies in explicitly learning the underlying 'structure graph' of the environment or agent and then directly feeding this relational information into a 'graph neural network' that acts as the AI's decision-making 'policy function' during reinforcement learning. This allows the AI to make decisions that are more aware of the connections and dependencies within its world.
What it does not cover
- Does not cover reinforcement learning methods where the policy function is not a graph neural network.
- Does not cover methods that do not explicitly obtain and use a 'structure graph' as an input to the policy function.
- Does not cover reinforcement learning where the structure graph is not learned from historical interaction data.
- Does not cover methods that do not involve training the agent through reinforcement learning based on reward data.
- Does not cover scenarios where the historical interaction data is not filtered to eliminate the impact of the agent's own actions (Claims 3, 4).
Patent timeline
Application submitted to the patent office
Patent enters public domain
PatentBrief Score
Impact Score
Moderate
Citation count
22/40
Moderately cited
Claim breadth
13/20
Broad claimsclaimsThe numbered statements at the end of a patent that legally define what the inventor owns.Read more →
Recency
0/20
Older than 20 years
Assignee scale
20/20
Major company or institution
PatentBrief Impact Score — based on citation count, claim breadth, recency, and assignee scale. Not a legal assessment.
Heuristic Value Estimate
What this patent might be worth
$100K – $319K
Midpoint $200K · 16.0 yr remaining · industry ×1.6
Heuristic only — blends forward/backward citation counts, claim scope, time remaining, litigation history, and CPC-derived industry baseline. Real valuations need a professional appraisal.
Claim text not yet imported for this patent
The original legal language
Original claims
19 claims as filed with the patent office.
Concepts involved
Citations
Patent lineage
Cite this patent
CUN, W., LIU, F., & Chen, Z. How AI Learns Better by Understanding Connections (U.S. Patent No. 20,230,037,632). U.S. Patent and Trademark Office. https://patentbrief.org/patent/us/20230037632/reinforcement-learning-method-and-apparatus
Auto-generated from the patent record. Double-check author order and the issue date against the official USPTO document before submitting.
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Common Questions
Frequently Asked Questions
What does How AI Learns Better by Understanding Connections cover?
This patent describes a method for artificial intelligence to learn more effectively by first creating a 'structure graph' that maps relationships in its world, then using a 'graph neural network' to make smarter decisions based on that map.
Who owns patent US 20230037632?
This patent is owned by Huawei Technologies Co.
When does this patent expire?
This patent is expected to expire on October 17, 2042, when the invention enters the public domain.
What is patent US 20230037632 cited by?
This patent has been cited by 11 later patents that build on its ideas.
What problem does this patent solve?
Understanding the relationships between different parts of an environment or an AI agent can be crucial for complex decision-making. This patent aims to make reinforcement learning more efficient and effective by explicitly modeling these relationships using graph structures. This approach could lead to more robust and adaptable AI systems in various fields, from controlling robots to optimizing communication networks.
What does this patent NOT cover?
Does not cover reinforcement learning methods where the policy function is not a graph neural network.
Same assignee
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