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How Facebook Uses Deep Learning to Predict What You Might Like

A method for training AI models to recommend new content by comparing a user's past interactions with unseen items in a social network.

Granted 2019ActiveExpires 2035Owned by Facebook IncInvented by Keith Adams, Jason E. Weston, Sumit Chopra

Original patent title: “Identifying entities using a deep-learning model

Plain-English explanation by SahiLast reviewed · June 15, 2026

A method for training AI models to recommend new content by comparing a user's past interactions with unseen items in a social network. Granted to Facebook Inc in 2019 with 24 claims and 8 forward citations.

Key facts

Patent numberUS 10402750
StatusActive
FieldAI & Machine Learning
AssigneeFacebook Inc
InventorsKeith Adams, Jason E. Weston, Sumit Chopra
Filed2015
Granted2019
Claims24
Times cited8
LitigationNone on record
Value · $100K$319KModest

Coverage

What does this patent actually cover?

This patent describes a way to teach a computer model to better understand user preferences. It takes a list of things a user has already interacted with, like posts or pages, and turns them into mathematical lists called vectors. By temporarily hiding one of those items and using the rest to build a profile of the user, the system can test if it correctly predicts the hidden item. It then compares this user profile against items the user has never seen, updating the model's math so that relevant items move closer to the user in a virtual space. This helps the system learn to suggest content that is more likely to interest the user.

The gap

What does this patent NOT cover?

  • Does not cover non-deep-learning recommendation methods like simple keyword matching.
  • Does not cover systems that do not use vector-based embedding spaces for entity comparison.
  • Does not cover methods that do not involve removing a target entity from the interaction set to perform the training feedback loop.

These exclusions are unique to PatentBrief — derived from the actual claim language, not patent-office boilerplate.

What made this novel

The system treats the user's own history as a training ground by hiding a known interaction to see if the model can 're-discover' it, effectively creating a self-supervised feedback loop to tune the model's accuracy.

Identifying entities using a d…(Primary claim)ai mlsoftwareecommerceconsumer electronics

Schematic visualization of the patent's claim structure. Hand-drawn diagrams in progress for each landmark patent.

Where you've seen this

Real-world examples

01

Facebook News Feed content ranking

02

Instagram Explore tab suggestions

03

Targeted advertising systems based on user interest graphs

Why it matters

The bigger picture

This technology is foundational to the modern social media experience. By refining how AI models learn from user behavior, platforms can keep users engaged by showing them content they are statistically likely to enjoy. This specific approach of using 'negative sampling' or 'target entity removal' is a standard technique in modern recommendation engines.

Filed

December 30, 2015

Granted

September 3, 2019

Market context

Who's building on this

Companies in this space

Meta (formerly Facebook) continues to iterate on these recommendation architectures. Other major tech companies like Google, ByteDance, and Amazon utilize similar deep-learning embedding techniques to power their own massive-scale recommendation systems.

Market impact

This patent reflects the industry-wide shift toward deep learning for personalization. It helped codify the transition from manual, rule-based recommendation systems to automated, self-learning models that can scale to billions of users and trillions of content interactions.

Claim 1 — Plain English

What this patent covers

This patent describes a way to teach a computer model to better understand user preferences. It takes a list of things a user has already interacted with, like posts or pages, and turns them into mathematical lists called vectors. By temporarily hiding one of those items and using the rest to build a profile of the user, the system can test if it correctly predicts the hidden item. It then compares this user profile against items the user has never seen, updating the model's math so that relevant items move closer to the user in a virtual space. This helps the system learn to suggest content that is more likely to interest the user.

The clever bit

The system treats the user's own history as a training ground by hiding a known interaction to see if the model can 're-discover' it, effectively creating a self-supervised feedback loop to tune the model's accuracy.

What it does not cover

  • Does not cover non-deep-learning recommendation methods like simple keyword matching.
  • Does not cover systems that do not use vector-based embedding spaces for entity comparison.
  • Does not cover methods that do not involve removing a target entity from the interaction set to perform the training feedback loop.

Patent timeline

Filing

Application submitted to the patent office

Publication

Application published, typically 18 months after filing

Grant

Patent officially issued

PatentBrief Score

Impact Score

Strong

Citation count

19/40

Early citations

Claim breadth

16/20

Broad claimsclaimsThe numbered statements at the end of a patent that legally define what the inventor owns.Read more →

Recency

10/20

Granted 5–10 years ago

Assignee scale

20/20

Major company or institution

PatentBrief Impact Score — based on citation count, claim breadth, recency, and assignee scale. Not a legal assessment.

Heuristic Value Estimate

What this patent might be worth

Modest

$100K$319K

Midpoint $200K · 9.5 yr remaining · industry ×1.6

Adjust inputs →

Heuristic only — blends forward/backward citation counts, claim scope, time remaining, litigation history, and CPC-derived industry baseline. Real valuations need a professional appraisal.

The original legal language

Original claims

24 claims as filed with the patent office.

Concepts involved

ClaimPrior artNon-obviousnessNoveltySpecificationAssigneePatent term

Citations

Patent lineage

Cites earlier patents

18

earlier patents this invention cites as foundations

View prior art →

Cited by later patents

8

later patents that build on this invention

View patents →

Cite this patent

Adams, K., Weston, J. E., & Chopra, S. (2019). How Facebook Uses Deep Learning to Predict What You Might Like (U.S. Patent No. 10,402,750). U.S. Patent and Trademark Office. https://patentbrief.org/patent/us/10402750/automl-neural-architecture-search

Auto-generated from the patent record. Double-check author order and the issue date against the official USPTO document before submitting.

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Common Questions

Frequently Asked Questions

What does How Facebook Uses Deep Learning to Predict What You Might Like cover?

A method for training AI models to recommend new content by comparing a user's past interactions with unseen items in a social network.

Who owns patent US 10402750?

Facebook Inc owns this patent, granted in 2019.

When does this patent expire?

This patent is expected to expire on September 3, 2039, when the invention enters the public domain.

What is patent US 10402750 cited by?

This patent has been cited by 8 later patents that build on its ideas.

What problem does this patent solve?

This technology is foundational to the modern social media experience. By refining how AI models learn from user behavior, platforms can keep users engaged by showing them content they are statistically likely to enjoy. This specific approach of using 'negative sampling' or 'target entity removal' is a standard technique in modern recommendation engines.

What does this patent NOT cover?

Does not cover non-deep-learning recommendation methods like simple keyword matching.

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Last reviewed: June 15, 2026 · PatentBrief is not a law firm and this is not legal advice.