How Devices React to Different Kinds of Presses and Swipes
This patent describes user interfaces that respond in various ways to how you interact with physical controls, like pressing harder or longer, or swiping near them, to perform different actions.
Original patent title: “User interfaces responsive to an input directed to an input device”
This patent describes user interfaces that respond in various ways to how you interact with physical controls, like pressing harder or longer, or swiping near them, to perform different actions. Granted in 2026.
Coverage
What does this patent actually cover?
This patent describes user interfaces that integrate various hardware inputs to trigger different actions. For example, a device might perform one operation if you press a button lightly and a different one if you press it with more intensity, even if you don't move your finger. It also covers media capture, where pressing a button for a short time might take a photo, while a longer press records a video. The patent also describes customizing controls by swiping near a physical button, adjusting media playback speed dynamically, and making adjustments both before and after you fully release contact with a hardware control.
The gap
What does this patent NOT cover?
- Does not cover user interfaces that only respond to simple on/off button presses without varying intensity or duration.
- Does not cover purely software-based gestures on a touchscreen that are unrelated to physical hardware controls.
- Does not cover customizing controls by swiping directly on the screen, far from any hardware control.
- Does not cover systems where adjustments only occur during continuous contact with a hardware control, without considering actions before or after contact ends.
These exclusions are unique to PatentBrief — derived from the actual claim language, not patent-office boilerplate.
Key facts
What made this novel
The noveltynoveltyThe requirement that an invention be different from anything publicly known before its priority date.Read more → lies in moving beyond simple binary inputs (on/off) from hardware controls. Instead, it leverages variable physical interactions like press intensity, duration, and proximity to a control to trigger a wider range of distinct operations, making interfaces richer and more flexible.
Schematic visualization of the patent's claim structure. Hand-drawn diagrams in progress for each landmark patent.
Where you've seen this
Real-world examples
Apple's Force Touch or 3D Touch on older iPhones and Apple Watch
Camera apps that record video when you long-press the shutter button
Gaming controllers with pressure-sensitive triggers
Customizable side buttons on smartwatches that react to different press durations
Why it matters
The bigger picture
This technology allows devices to offer more nuanced and efficient ways for users to interact, making them feel more responsive and intuitive. By recognizing variations in how a user touches or presses controls, devices can pack more functionality into fewer physical buttons. This improves the overall user experience and expands the capabilities of compact electronic devices.
Filed
September 20, 2024
Granted
September 15, 2026
Market context
Who's building on this
Companies in this space
Major consumer electronics companies like Apple, Samsung, and Google continue to develop and integrate advanced input methods into their smartphones, smartwatches, and other devices. These companies are constantly refining how users interact with hardware, often incorporating pressure sensitivity, haptic feedback, and gesture recognition around physical controls.
Market impact
This patent's subject matter has contributed to a shift towards more sophisticated and intuitive user interfaces in consumer electronics. It has enabled devices to offer richer interactions without adding more physical buttons, leading to sleeker designs and more versatile functionality. This approach has become a standard expectation in many modern devices, enhancing user experience and device capabilities.
Claim 1 — Plain English
What this patent covers
This patent describes user interfaces that integrate various hardware inputs to trigger different actions. For example, a device might perform one operation if you press a button lightly and a different one if you press it with more intensity, even if you don't move your finger. It also covers media capture, where pressing a button for a short time might take a photo, while a longer press records a video. The patent also describes customizing controls by swiping near a physical button, adjusting media playback speed dynamically, and making adjustments both before and after you fully release contact with a hardware control.
The clever bit
The novelty lies in moving beyond simple binary inputs (on/off) from hardware controls. Instead, it leverages variable physical interactions like press intensity, duration, and proximity to a control to trigger a wider range of distinct operations, making interfaces richer and more flexible.
What it does not cover
- Does not cover user interfaces that only respond to simple on/off button presses without varying intensity or duration.
- Does not cover purely software-based gestures on a touchscreen that are unrelated to physical hardware controls.
- Does not cover customizing controls by swiping directly on the screen, far from any hardware control.
- Does not cover systems where adjustments only occur during continuous contact with a hardware control, without considering actions before or after contact ends.
Patent timeline
Application submitted to the patent office
Patent officially issued
PatentBrief Score
Impact Score
Early stage
Citation count
0/40
No citations yet
Claim breadth
0/20
Narrow claimsclaimsThe numbered statements at the end of a patent that legally define what the inventor owns.Read more →
Recency
20/20
Granted within 5 years
Assignee scale
0/20
Independent or smaller assigneeassigneeThe entity that owns the patent — usually the inventor's employer or a company.Read more →
PatentBrief Impact Score — based on citation count, claim breadth, recency, and assignee scale. Not a legal assessment.
Heuristic Value Estimate
What this patent might be worth
$19K – $61K
Midpoint $38K · 17.9 yr remaining · industry ×1.6
Heuristic only — blends forward/backward citation counts, claim scope, time remaining, litigation history, and CPC-derived industry baseline. Real valuations need a professional appraisal.
Claim text not yet imported for this patent
Concepts involved
Cite this patent
(2026). How Devices React to Different Kinds of Presses and Swipes (U.S. Patent No. 12,737,107). U.S. Patent and Trademark Office. https://patentbrief.org/patent/us/12737107/user-interfaces-responsive-to-an-input-directed-to-an-input-device
Auto-generated from the patent record. Double-check author order and the issue date against the official USPTO document before submitting.
Embed
Add this patent to your site
Drop this plain-English patent card into any blog post or article — free, no signup. It always links back to the full breakdown here.
<div data-patentlens-widget data-patent-number="US12737107"></div> <script src="https://patentbrief.org/embed.js" async></script>
Stay in the loop
Get a weekly digest of new patents.
One email per week. No spam. Unsubscribe anytime.
Keep exploring
Related patents you should know
US 4683195 · 1987
How to Make Billions of Copies of a DNA Segment
This patent describes the Polymerase Chain Reaction (PCR), a method to rapidly create many copies of a specific piece of DNA or RNA, enabling its detection and analysis.
Cetus Corp
US 8697359 · 2014
How to Edit Genes in Human Cells Using an Engineered CRISPR System
This patent describes an engineered CRISPR-Cas9 system for precisely cutting DNA in eukaryotic cells to change how genes work, opening the door for gene editing in complex organisms.
Massachusetts Institute of Technology
US 7657849 · 2010
How the iPhone's Slide-to-Unlock Gesture Works
Apple's 2010 patent describes unlocking a device by dragging a specific graphical image across the touchscreen along a predefined path, a gesture that became iconic with the original iPhone.
Apple Inc
US 4733665 · 1988
How Doctors Implant a Permanent Stent Using a Balloon
This patent describes the method for placing a permanent, expandable wire mesh tube inside a blood vessel or other body tube using a balloon-tipped catheter to widen it and keep it open.
Expandable Grafts Partnership
US 4965188 · 1990
How to Make Many Copies of a DNA Piece with Heat
This patent describes the Polymerase Chain Reaction (PCR) method, a technique to make millions of copies of a specific DNA segment using a heat-resistant enzyme and repeated temperature changes.
Cetus Corp
US 4235871 · 1980
How to Encapsulate Active Materials in Lipid Bubbles Efficiently
This patent describes a method for trapping biologically active substances inside tiny, multi-layered fat bubbles called liposomes, using a specific water-in-oil emulsion and gel-forming process to improve how much material gets captured.
Individual
More to explore
More in Consumer Electronics
US 7657849 · 2010 · Apple Inc
How the iPhone's Slide-to-Unlock Gesture Works
US 7479949 · 2009 · Apple Inc
How Touchscreens Understand Your Finger Swipes and Scrolls
US 4528643 · 1985 · FPDC Inc
How Stores Make Custom Products On-Demand with Remote Approval
US 7469381 · 2008 · Apple Inc
How Touchscreens Show and Snap Back When You Scroll Past an Edge
New to patents?
Common Questions
Frequently Asked Questions
What does How Devices React to Different Kinds of Presses and Swipes cover?
This patent describes user interfaces that respond in various ways to how you interact with physical controls, like pressing harder or longer, or swiping near them, to perform different actions.
When does this patent expire?
This patent is expected to expire on September 15, 2046, when the invention enters the public domain.
What problem does this patent solve?
This technology allows devices to offer more nuanced and efficient ways for users to interact, making them feel more responsive and intuitive. By recognizing variations in how a user touches or presses controls, devices can pack more functionality into fewer physical buttons. This improves the overall user experience and expands the capabilities of compact electronic devices.
What does this patent NOT cover?
Does not cover user interfaces that only respond to simple on/off button presses without varying intensity or duration.
Patent monitoring



