How Eye Tracking Systems Adapt When They Can't See Eye Glints
This patent describes an eye-tracking system that intelligently switches between two methods: one using bright reflections on the eye when available, and another using head position and facial features when those reflections are absent.
Patent Number
US 10878237
Status
Active
Filing Date
June 14, 2017
Grant Date
December 29, 2020
Expiration
June 14, 2037
Claims
22
Assignee
Seeing Machines
Inventors
Sebastien Rougeaux, Timothy James Henry Edwards
Citations
4 forward · 13 backward
What it covers
The patent outlines a method for determining where a person is looking, called "eye gaze vectors" (Claim 1). It starts by capturing a series of images of the person's face and eyes using cameras. The system then looks for bright, mirror-like spots, called "specular reflections," in these images and figures out their exact positions. It then decides if these bright spots are "corneal reflections" (glints from the surface of the eye itself) or other types of reflections (Claim 1). If the system finds at least one corneal reflection, it uses a "first eye gaze tracking procedure" (Claim 1). This procedure relies on the positions of these corneal reflections relative to other eye parts, like the pupil or iris (Claim 2). For example, if you're looking at a screen and a light source creates a glint on your eye, the system uses that glint and your pupil's position to figure out your gaze. However, if there are no corneal reflections detected, the system switches to a "second eye gaze tracking procedure" (Claim 1). This second method estimates the person's "head pose" (the 3D position and angle of their head) by tracking other facial features like eyelids, mouth corners, or even ears (Claim 3). It then uses this head pose to figure out where the eyes are looking. This dual approach ensures the system can track eye gaze even when lighting conditions are poor or reflections are obscured.
What it doesn't cover
- —Does not cover eye tracking systems that *only* rely on corneal reflections without a fallback head-pose-based method.
- —Does not cover eye tracking systems that *only* use head pose and facial features without first attempting to use corneal reflections.
- —Does not cover systems that determine eye gaze solely from pupil dilation or eye color changes.
- —Does not cover systems that do not differentiate between corneal and non-corneal reflections.
- —Does not cover systems that do not capture a sequence of time-separated images.
The clever bit
The truly clever part is the system's ability to intelligently switch between two distinct eye-tracking methods based on the real-time presence or absence of corneal reflections. This adaptive approach ensures continuous and robust eye tracking, even when direct glints from the eye are not visible, by falling back to a head-pose-based estimation.
Why it matters
Robust eye tracking is crucial for many applications, especially in environments where lighting can change or subjects move freely. This patent addresses a common challenge in eye tracking: maintaining accuracy when the primary visual cues (corneal reflections) are absent. By providing a reliable fallback mechanism, it enables more consistent performance in demanding scenarios like driver monitoring systems or virtual reality, where consistent eye gaze data is vital for safety, interaction, and user experience.
Real-world examples
- 1.Driver monitoring systems in cars
- 2.Virtual reality (VR) and augmented reality (AR) headsets
- 3.Pilot monitoring systems in aircraft
- 4.Gaming interfaces controlled by eye movement
- 5.Assistive technologies for people with disabilities
- 6.Research tools for human-computer interaction studies
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US 10878237 · 2026