{
  "patent_number": "US 12737996",
  "country": "US",
  "title": "Creating Your Own Image in Virtual and Augmented Reality",
  "original_title": "Providing a secured self-representation by writing to a portion if a frame buffer after other applications have written to the frame buffer, where the other applications cannot access the secured-self representation or the images received by a secure application",
  "summary": "This patent describes how an artificial reality system can show a user their own image, called a self-representation, within a virtual world by using machine learning to identify and display parts of their live image.",
  "what_it_does": "Based on the abstract, this patent describes a system that creates a digital version of a user, called a self-representation, for artificial reality environments. It works by taking an image of the user and then using a special computer program, a machine learning model, to find the 'self portion' of that image. This model has been taught to recognize parts of images that show a user from their own perspective. Once identified, this self-representation is placed into the artificial reality world, adjusted to match the user's viewpoint. The system also tracks the user's movements and updates their digital self-representation to move along with them, making it more realistic. For example, if a user is in a virtual meeting, this system could display a live, moving image of their face as their avatar.",
  "what_it_does_not_cover": [
    "Does not cover creating a self-representation purely from a 3D model generated without an initial image of the user.",
    "Does not cover self-representations that are not based on classifying a 'self portion' from an image using a machine learning model.",
    "Does not cover systems where the self-representation is static and does not adjust to the user's real-time movements.",
    "Does not cover displaying generic avatars or pre-made character models that do not originate from the user's live image.",
    "Does not cover methods of self-representation that do not involve positioning the representation relative to the user's perspective in the artificial reality environment."
  ],
  "filed": "2023-10-30",
  "granted": "2026-09-15",
  "expires": null,
  "status": "active",
  "holder": null,
  "holder_url": null,
  "inventors": [],
  "times_cited": 0,
  "tags": [
    "consumer_electronics",
    "software",
    "ai_ml",
    "telecommunications",
    "gaming"
  ],
  "abstract": "The disclosed artificial reality system can provide a user self representation in an artificial reality environment based on a self portion from an image of the user. The artificial reality system can generate the self representation by applying a machine learning model to classify the self portion of the image. The machine learning model can be trained to identify self portions in images based on a set of training images, with portions tagged as either depicting a user from a self-perspective or not. The artificial reality system can display the self portion as a self representation in the artificial reality environment by positioning them in the artificial reality environment relative to the user&#39;s perspective in the artificial reality environment. The artificial reality system can also identify movements of the user and can adjust the self representation to match the user&#39;s movement, providing more accurate self representations.",
  "url": "https://patentbrief.org/patent/us/12737996/providing-a-secured-self-representation-by-writing-to-a-portion-if-a-frame",
  "markdown_url": "https://patentbrief.org/patent/us/12737996/providing-a-secured-self-representation-by-writing-to-a-portion-if-a-frame/md",
  "google_patents_url": "https://patents.google.com/patent/US12737996",
  "relatedPatents": [
    {
      "patentNumber": "10078917",
      "countryCode": "US",
      "title": "How to Show Augmented Reality Effects Inside a Virtual Reality World",
      "url": "https://patentbrief.org/patent/us/10078917/augmented-reality-simulation"
    },
    {
      "patentNumber": "12737049",
      "countryCode": "US",
      "title": "How Video Apps Add Special Effects and Frame People",
      "url": "https://patentbrief.org/patent/us/12737049/video-application-graphical-effects"
    },
    {
      "patentNumber": "10444502",
      "countryCode": "US",
      "title": "How Two People's Body Movements Are Tracked in Augmented Reality",
      "url": "https://patentbrief.org/patent/us/10444502/method-and-apparatus-for-multiple-user-self-relative-tracking-for-augmented-real"
    },
    {
      "patentNumber": "9726896",
      "countryCode": "US",
      "title": "How an Augmented Reality Headset Shows a Stable Virtual Monitor",
      "url": "https://patentbrief.org/patent/us/9726896/virtual-monitor-display-technique-for-augmented-reality-environments"
    },
    {
      "patentNumber": "12737093",
      "countryCode": "US",
      "title": "Managing Virtual Objects on Resizable Surfaces in 3D Digital Spaces",
      "url": "https://patentbrief.org/patent/us/12737093/methods-for-displaying-objects-relative-to-virtual-surfaces"
    }
  ]
}